package com.wg.dome.operation;

import com.wg.common.annotation.DataMember;
import com.wg.net.AbstractDataContract;

/**
 * 装备灵石强化响应
 */
public class EquipLSQHResponse extends AbstractDataContract {

    /**
     * 装备唯一id
     */
    @DataMember(code = 1)
    private long equipId;

    /**
     * 装备灵石等级
     */
    @DataMember(code = 2)
    private short[] level;

    /**
     * 灵石数量数量
     */
    @DataMember(code = 3)
    private int count;

    /**
     * 道具Id
     */
    @DataMember(code = 4)
    private int itemId;

    public long getEquipId() {
        return equipId;
    }

    public void setEquipId(long equipId) {
        this.equipId = equipId;
    }

    public short[] getLevel() {
        return level;
    }

    public void setLevel(short[] level) {
        this.level = level;
    }

    public int getCount() {
        return count;
    }

    public void setCount(int count) {
        this.count = count;
    }

    public int getItemId() {
        return itemId;
    }

    public void setItemId(int itemId) {
        this.itemId = itemId;
    }
}
